dt2 boss drop rates. None of the DT2 drops are worth the time investment. dt2 boss drop rates

 
None of the DT2 drops are worth the time investmentdt2 boss drop rates The Desert Treasure 2 Awakened Bosses present an exciting challenge for OSRS players seeking new adventures and rewards

Revenants (ghost task, 15-50) (Mod Ash has since confirmed that drop rates are not multiplied by 5 on a ghost task, only a revenant task) 9. But it seems like the supply drops the bosses drop, aren’t enough for another kill. W. I drop whatever grind I'm on and do the latest quest when it's released because I. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. DT2 Awakened drop rates. Even then I'd say 1 or 2 is probably better. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. Average completion time (excluding Virtus) for each of the new DT2 bosses: 220. Then I also went 300+ dry for fragments on Kraken which is supposedly tier 3. Diablo II. Jagex. Virtus are niche by design, ancients aren’t prominently used in pvm scenarios. The droprates are quite low on all of it, even after buff. . a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. . I get it, but let me tell you. Tombs of Amascut [ edit | edit source] Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. ^ Mod Ayiza. Unfortunately they will treat this exactly like Nightmare. Otherwise dags kings is just dead content. The axe will damage the wielder 8 Hitpoints for every hit they do, and gain a "Soul Stack" in the. Join. Sure, but like I said, a lot of these either dont have drops worth going for (thermy, ggs, nightmare atm until inq gets a use), or decent alternatives (lance for cox, arclight for cerb), so it's mostly used for speedruns and pet hunting, rather than actually farming bosses for money or a required drop, TOB being the biggest exception. Having poor drop rates gets them long term subscriptions and/or bond buyers. Desert Treasure 2. Why do the new DT2 bosses drop bronze garbage? Surely if something is harder you would be rewarded similarly. How to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. Support the stream: me an audio clip: Times local to Western Australia (AWST)Sunday. 61464% chance of dying. clips. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. May 1954. All of the attacks are a pattern. Standard system: 63% chance to. TTC Ring/Axe: 41 Hours @ 26kc/hr. 10% accuracy, or 21. Dt2 boss drops are actually gwd-like. DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza clips. 55 times more common than getting no drops. tv/ignoblesolid Hey fellow adventurers of OldSchool RuneScape! This morning, I stumbled upon a subtle change in the wiki regarding the drop rates of the Desert Treasure 2 (DT2) quest bosses, and it led me to a significant realization! The Strangled Tablet, Quartz, and Awakener's Orb were initially placed on the tertiary drop table, b This is because all of Vork's common drops are consistantly valuable, but the uniques are not that valuable for thier drop rates. Otherwise good update. Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS . he removed it. TLDR: Jagex is a business and it's in their best interest to keep the drop rates low. my average whisperer kc takes around 2:30 and my average awakened whisperer kc takes 9mins, this means I can do 3. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. If you want to try the fight again, you’ll need another Orb. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. If you are doing the bosses and don't plan to do more than 300 kc on each boss, you are literally paying to try the new bosses for no reward. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. Farm kalphite's dpick drop. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. Each boss drops a specific, untradeable vestige. twitch. Long term, I could see virtus set going for 70-100m and each ring upgrade in the 10-30m range, depending on the ring. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are. On the new system, going 5x dry will happen to about 1/26000 players. Any mistake is ver. whisperers regular loot is actually pretty good especially if youre getting perfect kills. The amount of time osrs players spend in game is insane, man. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. What did he say. About a 60% chance at the original. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. None of the DT2 drops are worth the time investment. Multiple pet posts here but not a single ring one. 000028%. Please help upvote for visibility! 2. HotChipsAreOkay • 2. Whisperer is 1/617 for ring Vardovis is 1/1400 for ring. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. . The new boss hype will die down but everyone will still need rings so theyll go up again. This is a Drop Calculator for Diablo 2 Resurrected. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. Join. The reason they opted to do it with the invisible rolls is so the drop feels bigger. Untradeable. In a world filled with Muspah, vorkath, Zulrah, and. By creating a requirement of 3 rolls to get the drop, without any indicator to know how many rolls you've succeeded on, it creates a worse feeling of hopelessness when going dry. Please. 0303%. The quest bosses are closer to phantom muspah difficulty maybe a little above. then i went to leviathan and was like what the fuck. This is as someone who did 1500 vardorvis pre update without an ultor visage. Get wildy barrage tasks for 100k+ slay xp hour. The chances for each piece based on the drop table might, but the unique drop table chance should differ 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but uniques aren’t up yet HajWayTooMany • 17 days ago Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to her vault is opened where players can obtain their loot, the quality of which scales to their performance in the raid. Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Over 1000 kills with the 1/1000 drop rate. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. Zarosians. 1 / 2. The problem there is that adjusting drops to make things less common is much more likely to piss people off than if you improve the rates. Vard: 68hr @ 30kc/hr. The hardmode DT2 bosses are gonna be exclusively for cosmetics. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. 7773. If you have better gear (torm, imbued heart, etc. Day 1 Vardorvis boss guide dt2, very basic with an example to get you through the quest and help you farm the boss afterwards :Daxe highlight shoutout molgoa. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Agreed! I’m the official representative of the Ironman community & I support this! Neat, guess 16 year old content with superior gear and methods like kiting and chinchompas outs. These wouldn't be a static drop rate between all bosses. Sterlander. " ^ Jagex. Let's see if I can get 9 without. it's to be bis ancient armour. Each piece of Virtus robes gives a 1% magic damage bonus for a total of 3%, and is increased to 4% each if using combat spells from Ancient Magicks for a total of. 749K subscribers in the 2007scape community. The unique drops, OSRS GP and engaging combat mechanics make these bosses a must. Our goal is to ensure that the long-term value of items. Those are only determined by the monster level. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Use the breakable nerve endings on each other to create the right combination and repair the endings in the middle of the room. Primary drops are always dropped every kill. Yeah, I was looking at it the wrong way. That means that despite the uniques being more common, the bosses are now actually less gp/hr to kill, and it also means the uniques will go down in price quicker as a result of. Good evening OSRS Addicts. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. But directly after completion you feel scammed. toa rates were definitely not balanced around people sending. Mod Lottie's Twitter account. Man really called them out like that. Now lets discuss the money portion. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. 1 comment. General Discussion. The pre nerf drop table of the Muspah would be perfect for the new bosses. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. Desert Treasure 2 Day of Release!#DT2 #DesertTreasure2 #QuestGuide #OSRS #DT2FinalBossHow to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. 2600kc no vestige. bingusmcdingusiii. Did you notice how the ones in beta look like the DKs rings? These rings are probably going to be expensive, and as far as. The other grandmaster quests give so much more XP from completing them. They are basically slayer/barrage training robes. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. 2,000 People grinding Vardorvis (and all the other bosses) per hour = hundreds of thousands of gems pouring into the game. Nexling is based on 1/500, rolled independently from the Unique Table listed above. Feel like the Grandmaster quests should always have equal to or higher requirements than the pre-requisites if there's going to be a requirement. Now for most PVMers, these values are on the low side for items. With Desert Treasure 2 coming in a couple months, Jagex will be pitching the rewards for FOUR new bosses that will each have their own unique drop tables. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. It's pretty complex unfortunately. An issue preventing floating columns from being destroyed has been hotfixed. The community when nightmare drops crash from jagex drop rate increase, after complaining about drop rates being too rare. He is one of the Chthonian Dukes given to Zaros, he was the one who ordered the temple knights to fake defecting sides to gain Saradomin’s confidence for a plot that never came to fruition because both Sucellus and Saradomin vanished. First off, I will never be able to complete the awakened versions, so this is not self-serving. There are other odd things as well, like Meph can. honestly they need to buff the difficulty of duke and the other 3 could do with a bit of refining but pretty solid defo don't need to make easier, the awakened versions should provide more peak content. Vard: 68hr @ 30kc/hr. There should be a stepwise increase in droprate at predefined intervals for example: 150, 250, 300, 350, 400, 425, 450, 475, 500, etc. . Big W for Ja. So for every boss it'll be about 1/1152 for a completed ring + 2 virtus + 1 axe piece + 3 ingots. Premium Powerups. Edit: Very funny to see all the comments saying that the EHB is. My excuses i interpreted it differently. Zeah Quest Expansion - Let's add more quests to the Great Kourend!Dt2 boss drops are actually gwd-like. ago. Even at 10% or less. With a 1/81 unique rate, any virtus piece is 1/648. 02:54 3. Genius, the average person gets 55 gems an hour. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. Now lets realize that the drop rates right now are super rare like everyone is saying they are. The drop rates are engineered for mains, and also, irons exist. secure. 780K subscribers in the 2007scape community. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. 2. Keep in mind that we might fine-tune the drop rates even further down the line. Let that sink in - in 10 weeks, roughly. The boss fight is initiated upon climbing into the arena, where it will use a volley of rapid-firing attacks which deal damage upon impact; protection prayers will fully block these attacks. 98 MB 3,556. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. No, that's coming from Secrets of the North. one mechanic for the shadow boss darkens the entire room and you have to turn on a certain brazier and deal damage before it is extinguished and you need to move to the next. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. 26% will have hit it 10+ times. If you look at hiscores for bosses with these rare unique drop rates (like phosani, not vorkath) then at least 20-25% of the players who actually grind to the drop rate (and beyond) are irons. CryptoFor chaos elemental the drop chance of Dragon pickaxe is 1/256 or 0. This is just straight up incorrectly balanced. Drop rates are still estimates from wiki crowdsourcing, but let's look at the drops that are around 100k or higher from Vardorvis: Dragon dart tips, 130k average, 1/50. Drop Sinh down to E and Lud & Zallen to F. Ring + Axe Total Expected Time To Completion: 173 Hours. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. Virtus isn't useless or niche at all, and 100m is a very good price for a mage set that's BiS for slayer and second best for staff/trident. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. ago. • 2 yr. Supremo-S • 5 days ago. Today we will share the drop mechanisms and unique rates. 71% death rate when excluding Kourend and Trollheim with ultracompost. Teriltiary drops are each rolled independently. tangoetuna • 2 yr. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. The reward pool is larger than a raid release and it's simply a quest with a few demi-bosses attached. Imagine the blowpipe from Zulrah being a 1/4000 instead. Just went from iron to dragon defender after 243 cyclops, such a great feeling! For increased drop rate enable redditRNG plugin and make a post about RNG. Alemorgan • 2 yr. Not only that but as time goes on more guides are released and more people do the boss. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. Maybe not. Firstly, it will roll for tradeable unique items. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. But also removes the chance of being spooned it in a low kc. If the drop rates weren't good, no one would do them. Calculate the drop chance of your desired items with ease using this tool!You are right that some weapons have a lower drop rate. Ring + Axe Completion KC: 1084. Farm kalphite's dpick drop. S7EFEN • 21 hr. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Looks like 400 solos are ~1/11. The community for Old School RuneScape discussion on Reddit. Join. The post-quest versions are significantly harder. subscribers . Solo bosses that you repeatedly pound and get a kc every 3 minutes get boring real fucking quick. The completed Rings are all tradeable, but require completion of Desert Treasure II – The Fallen Empire to equip. I'm just over 1900kc. I've talked to more than a dozen people and they have close to similar rates, one guy had 2 in 5000 crabs. Levi: 54hr @ 25kc/hr. The gap you have between you and rank 2 is insane. . 163. 5k tokens is roughly 8. 28 votes, 27 comments. It actually isn't true that you have better odds on-rate. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. The main difference is Vorago takes. Wisp: 45hr @ 20kc/hr. Mastering the mechanics and prioritizing movement and positioning will be key to conquering these formidable foes. In my opinion the drops from all new bosses are. toa rates were definitely not balanced around people sending. The quest was amazing, and the new. least you got the d scim from vard. Harm with fire surge is also a lot cheaper to use than sang/thralls and the healing from sang isnt needed. 700kc isnt even that much to go on rate, yet it feels to actually do the boss for that long when all u get is chump money along the way. ago. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. A problem with the DT2 bosses, is that the drop rate protection completely removes the chance of getting lucky. They are moderately harder but really the main thing is muscle memory. What mechanics do you want to see from the upcoming DT2 bosses; assuming they are smoke, shadow, blood and ice E. Less likely to go on long dry streaks essentially, the ring could also be more common then the other uniques. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all rings, getting the soulreaper axe, WITHOUT giving them the stated drop rates. suspect-anteater 4 days ago. 2131/2277. 1. Most people that complete a GM, will take 20-30± minutes to complete a GM, speed running in the 10-20 minute range. I also just personally hate the idea of any item being more than 1/1000 drop rate, because after that it just feels shittyDo you have some estimates of the unique drop rates, and therefore the GP/hr of the bosses, to support that at all? Reply More posts from r/2007scape. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost. And then the low drop rate to compensate for fast kc is something people complain about. if it takes more than 5 minute to get one you should probably check your bank. Jagex announced the drop rates have changed which will also have a similarly looking effect on those charts with people reading the blog and panic selling to try and get the old price before anything hits the market. 150 and above should be chance at all the raid uniques minus the kits and transmog for pets. Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. Rex drop rates. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. We don't know, but I. We'll use n = 12,000 based on u/cookmeplox's post on Twitter. I’m pretty certain that’s exactly how they are going to work. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. This is a Drop Calculator for Diablo 2 Resurrected. The chance of getting a 1 kc drop at 1/33 is 3. To calculate your expected hourly profits for a given boss, take the listed GP/kill total and multiply it by your kills per hour (KPH). 2131/2277. Whisperer – 1/64. With 90 Magic, player fuses Berserker icon with Ultor vestige. I get rewarding difficult content, but getting a 55% Purple chance every raid at 400+ in big teams is absurdly common. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. 9452% of getting this many drops or fewer. Join. 1. . Great fight for getting into a rhythm and cruising through dodging everything. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. This means the following rates will now apply: Vardorvis – 1/136. Now for most PVMers, these values are on the low side for items. The Mule Character (mine's name is Sugomo :3) must have 255 Luck and the Drop Rate skill MAXED. And that’s not a good thing. Reddit. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. Gz. That's really surprising, as I've done different bosses that should drop vestiges too and nothing so far. Hey folks! I've noticed some confusion and discourse surrounding the new Exotic Drop Rates introduced in TU16. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. Increase pet drop rates for awakened bosses! Once all the hardcore gamers have completed the blood torva, having a significant reason to grind the awakened variants would maintain a high level of demand for awakened orbs. 73. Ive also had like 3 orbs from Duke in 270 kc, so not really getting much luck. • 17 days ago. Our goal is to ensure that the long-term value of items. Ex: ~128kc x3 at DKs then do 1k kc each at DT2 bosses just for rings. Again, that doesn't account for resupplying, deaths, bathroom breaks, etc. It could work like that. With all of the recent conversation, it made me think that it doesn’t make sense to reserve these solely for Blood Torva. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. The drops are nothing like gwd at all, idk where people are getting that. Ring + Axe Total Expected Time To Completion: 173 Hours. That's why the curve is always going to look the exact same as OPs post regardless of what you set the drop rate to. tv. There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. 1. twitch. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. The bosses will also drop untradeable Vestiges, specific to each boss. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. Join. r/2007scape. The rare drop table also has a chance at rolling the mega-rare drop table. These challenging battles would take the form of amped-up encounters against the four Desert Treasure II bosses that double down on their unique mechanics to make for some seriously formidable fights against Awakened bosses. Category. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. 4) Drop Calculator Powered by Vue. They are moderately harder but really the main thing is muscle memory. ⏳ What rewards will the bosses drop? We want to shape them with YOU!I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. If they lock in around 15M and stay there, people will buy the old rings. Uniques Found: 0/379. The boat lets you leave, even though. This works, it. Keep in mind that we might fine-tune the drop rates even further down the line. Pre-roll [edit | edit source] A pre-roll is a drop table which is rolled before rolling the main drop. I feel like some of these bosses post quest are phosani level difficulty but have worse drops than muspah. Can affect. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. It’s stupid to begin with, and should have never been implemented, but it’s jagex and they tend to implement controversial things to the. TTC Ring: 29 hours @ 26kc/hr. They take way too long for their current prices. Loot: Stash: Code available on github. Anyone else disappointed with Dt2 bosses. To make it worse, if you're not paying total attention while killing the armor sets, your token drops. If they can make dt2 bosses take 250 hours for cloggers and ironmen rather than 50 hours, that's a lot longer before people start complaining about lack of content again. 73. Agents can go on a farming run on the Dark Zone (DZ), as named bosses almost always drop loot, and chests contain valuable equipment. dALESOCIALS • 2 yr. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. When the Leviathan is defeated, a drop will be rolled for until the roll results in a success, as described below: [1] Roll 1/96 for the tradeable unique drop table (3/96 for awakened. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. 45. -could limit the amount of players in the room maybe 4 max or so the fight is still interesting but still altable (dedicated tank/healers maybe something else interesting) -also give the mvp the drop dont scale it like nightmare/nex/wildy bosses. ago Important point that Kieren made: They recognize that. Phantomat0 • 200k • 3 mo. . Gwd style drops are 19k coins or a few dwarf weed seeds. The community has spoken: we want GWD style drop tables. So I’m not complaining about the bosses. . This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. Note: All Awakened bosses have 3x the chance to hit the unique table. Virtus is too cheap too. 0 (and continued in TU16. D2 and D2R Bossq and Monster Drop Simulator. Even if that one guy had killed all 4 bosses, he could have just rolled good RNG on the last one and it could have nothing to do with the method. Fortunately, the average person gets drops below drop rate or by it :) So you’ll be good man, but again, hopefully you get your shadow soon… I’d hate to come back and see you’d given up. The goal of the Taniks boss fight in Destiny 2: Beyond Light. KevinRudd182 • 18 hr. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. 12. They add much needed variety to the bosses in RuneScape that both newer and older players may enjoy learning to defeat. ago. Ring rates are kind of whatever, they're the main chase item, virtus was supposed to be the side reward not rarer than the main chase items by a wide margin. Makes sense. I think vardorvis has the worst drop rates in general, which makes sense because it's the fastest boss by a decent amount.